Skulkers are the base enemy for my final year project called 'Inferni', a horror video game based off Dante's Inferno that focuses on creature design. As the first enemy encountered and the easiest, I wanted the design to remain somewhat simple. From afar, Skulkers resemble regular humans and often just stand in place, covering their face and rocking side to side, however once the player makes noise they become alerted and lash out at anything that comes close.
- (2022)
Skulker Model Turnaround - Grayscale
Skulker Model Turnaround - Color