Design Process for a creature called a Skulker for my final year project titled 'Inferni'. It is a survival horror game inspired by Dante's Inferno that mainly focuses on creature design, with creatures being based off each of the nine circles of hell. The Skulker is my concept for a Lust based monster. The initial idea was for a feminine monster with elements that are usually sexualized, but highly exaggerated into something monstrous, as can be seen with the Version 1 design. However, I was given feedback to explore more ideas and ended up pivoting into something completely different, although still keeping the monster as a distinctly feminine creature.
- (2022)
Skulker Model Turnaround - Grayscale
Skulker Model Turnaround - Color