This room concept was for a sci-fi videogame called Vertigo I was designing for a Concept assignment. The brief was to create an apartment for the main character of the game, Atlas, that the player could return to in order to save or heal or manage their inventory. The hub also required a "Mind Map" Menu which would include all details of the four factions, found in-game, that the player had uncovered so far. I created the final design by first modelling the room in Maya and then render it with textures in keyshot. Once I was happy with that I then took it back into photoshop and painted in details over the top.
- (2021)